
This thrilling horror novel follows Jess, Shauna, Kitty, and Anna as they experiment with summoning the urban legend Bloody Mary. What starts as a daring game quickly turns terrifying when a broken ritual unleashes the vengeful spirit into their reality. The girls must confront their fears, question their loyalties, and delve into the dark history of Mary Worth to save themselves and their town. This book explores themes of friendship, consequences, and the allure of the supernatural, making it suitable for middle-grade readers who enjoy suspense and ghost stories. Parents should be aware of scary scenes and themes of peril and revenge.
There is a right way and a wrong way to summon her. Jess had done the research. Success requires precision: a dark room, a mirror, a candle, salt, and four teenage girls. Each of them-Jess, Shauna, Kitty, and Anna-must link hands, follow the rules . . . and never let go. A thrilling fear spins around the room the first time Jess calls her name: "Bloody Mary. Bloody Mary. BLOODY MARY." A ripple of terror follows when a shadowy silhouette emerges through the fog, a specter trapped behind the mirror. Once is not enough, though-at least not for Jess. Mary is called again. And again. But when their summoning circle is broken, Bloody Mary slips through the glass with a taste for revenge on her lips. As the girls struggle to escape Mary's wrath, loyalties are questioned, friendships are torn apart, and lives are forever altered. A haunting trail of clues leads Shauna on a desperate search to uncover the legacy of Mary Worth. What she finds will change everything, but will it be enough to stop Mary-and Jess-before it's too late?