
Lightlark is a propulsive young adult fantasy novel that plunges readers into the Centennial, a deadly game played every century on the mysterious island of Lightlark. Six rulers, each burdened by a unique and wicked curse, must compete to break their realm's suffering, knowing that one of them must die for the others to succeed. The story follows Isla Crown, the young ruler of the Wildlings, whose people are cursed to kill anyone they love. Isla faces immense pressure to win, forcing her to navigate a treacherous world of lies, betrayal, and shifting alliances, all while grappling with burgeoning romantic feelings that could prove fatal. This book explores themes of sacrifice, identity, morality, and leadership within a high-stakes fantasy setting.
Welcome to the Centennial. Every 100 years, the island of Lightlark appears to host the Centennial, a deadly game that only the rulers of six realms are invited to play. The invitation is a summons—a call to embrace victory and ruin, baubles and blood. The Centennial offers the six rulers one final chance to break the curses that have plagued their realms for centuries. Each ruler has something to hide. Each realm’s curse is uniquely wicked. To destroy the curses, one ruler must die. Isla Crown is the young ruler of Wildling—a realm of temptresses cursed to kill anyone they fall in love with. They are feared and despised, and are counting on Isla to end their suffering by succeeding at the Centennial. To survive, Isla must lie, cheat, and betray…even as love complicates everything.