This interactive chapter book invites middle-grade readers to become the detective in the whimsical town of Haventry. Featuring a unique choose-your-own-adventure format with "hundreds of paths and no dead ends," children will enjoy solving the mystery of a stolen time-traveling artifact. The story is rich with fantastical creatures like minotaurs, mermaids, gorgons, and yetis, providing a fun and engaging way to develop critical thinking, problem-solving skills, and reading comprehension. It's a perfect pick for reluctant readers or those who love imaginative mysteries and want to feel in control of the narrative.
A fantastically imaginative interactive detective story for middle grade readers. With hundreds of paths to choose from and no dead ends, you’ll solve the mystery every time! Welcome to Haventry, a town where the ordinary and extraordinary collide! With ghosts, werewolves, and zombies living side by side, trouble is always brewing. And when a fiendish crime is committed, YOU are the detective in charge of the case. The Museum of Magical Objects and Precious Stones is putting on a special time-traveling showcase, but when the main exhibit is stolen, it’s up to YOU to find the thief. The Time Sponge has the ability to stop and start time for whoever squeezes it, so who has the strongest motive? The minotaur chief of police who has a lot going on at work, or the shoplifting band of mermaids? Should you trail the museum’s petrifying gorgon curator? Or could your very own yeti partner be responsible? YOU decide!