
Virtual War introduces readers to a compelling dystopian future where human contact is limited due to global contamination. The story centers on Corgan, a genetically engineered teenager raised in a controlled environment, whose sole purpose is to fight in a computer-controlled virtual war. When he meets his two fellow warriors, he begins to doubt the Federation that created him. This book explores themes of identity, loyalty, freedom, and the ethics of genetic engineering and government control. It's a fast-paced, thought-provoking read for young adults aged 12-18, perfect for those who enjoy science fiction with a strong moral compass.
In a future world where global contamination has necessitated limited human contact, three young people with unique genetically engineered abilities are teamed up to wage a war in virtual reality.