
Reach for this book when you have a child who feels like they are constantly in the shadow of older siblings or peers, or when you notice your child using cleverness and 'fast talking' to navigate tricky situations. This graphic novel explores the birth and early adventures of Hermes, the messenger god, focusing on his use of wit and creativity to carve out his own space in a world of much more powerful, established figures. It reframes 'mischief' as a form of intelligence and problem-solving. While the Greek myths can sometimes be dark, George O'Connor's retelling is vibrant and accessible for the 9 to 12 age range. It deals beautifully with themes of sibling rivalry and finding one's unique talent, showing that the smallest or youngest person can have the biggest impact through innovation. It is an excellent choice for a child who loves humor but also appreciates a story about earning respect and establishing one's own identity.
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Sign in to write a reviewConfrontations between gods involve displays of power and threats of punishment.
The book handles Greek mythology through a secular, historical lens. It depicts a non-traditional family structure (Zeus's many offspring with different mothers) in a matter-of-fact way that is consistent with the source material. Issues of theft and lying are presented through the lens of the 'trickster archetype' rather than as a moral failing, which may require discussion.
A middle-grade reader who enjoys high-octane graphic novels like Dog Man or Percy Jackson but is ready for more nuanced character development. Specifically, a child who values 'smarts' over 'brawn' and feels a need to prove their worth to their family.
The book is very approachable. Parents may want to brush up on basic Greek genealogy (Zeus and Maia) as the relationships can get complex, but the back matter in the book is excellent and provides all necessary context. A parent might see their child telling a 'tall tale' or manipulating a situation with words and wonder if they are raising a future lawyer or a troublemaker.
Younger readers will focus on the humor, the physical comedy of the baby god, and the cool gadgets. Older readers will appreciate the cleverness of the wordplay and the shifting power dynamics between Hermes, Apollo, and Zeus.
Unlike many dry mythological retellings, O'Connor uses the graphic novel format to give Hermes a distinct, kinetic personality. The inclusion of the 'fable' element, showing Hermes as the god of storytelling, adds a layer of depth about the power of narrative.
Part of the Olympians series, this volume follows Hermes from his secret birth in a cave to his ascension to Olympus. The core of the narrative focuses on his first great trick: stealing the sacred cattle of his half-brother, Apollo. Through cleverness, such as making the cows walk backward to hide their tracks, and the invention of the lyre from a tortoise shell, Hermes negotiates his way into the good graces of Zeus and the Greek pantheon.
This overview was generated by AI based on the book's content and reviews, and may not capture every nuance.