
In this thrilling urban fantasy, 12-year-old George finds himself at the heart of a magical conflict in London. After upsetting the balance between warring statues, he embarks on a dangerous quest to rescue his friends, Edie and The Gunner, from the menacing Walker. Simultaneously, George must contend with a mysterious transformation, as strange veins of stone begin to grow from his hand. This book, the second in a series, offers a blend of adventure, mystery, and personal growth, perfect for readers aged 8-11 who enjoy imaginative stories with courageous protagonists.
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